game

Asteroid Farmer

20 Jun 2021
Project imageProject image

Some time, somewhere in the future. Mankind has mastered space travel and zero-gravity carrot farming. You set out to become a carrot farmer on a free asteroid, under the watchful eye of the Outer Space Authority. But things aren't as peaceful as they seem...

My entry for the 34th Godot Wild game jam. Built using the Godot game engine, coded in C#, with art made in Pyxel Edit. Designed and developed from scratch in about 4 days.

woubuc.itch.io/asteroid-farmer

project

Sweep

03 Jun 2019
Project imageProject image

Sweep is a command-line utility written in Rust that helps you clean up unnecessary directories containing libraries, dependencies, old builds, etc.

sweep.woubuc.be

web game

Shrinkage

12 Aug 2018
Project imageProject image

My submission for the 42nd Ludum Dare game jam, in the Compo category. The game is a different take on the classic game Tetris that turns some of the familiar rewards (clearing a line) on its head. It's written in Typescript and was built in about a day.

ldjam.com/events/ludum-dare/42/shrinkage

game

Conqueror

25 Feb 2018
Project imageProject image

The world is divided. The three kingdoms are at war, and all know that only one of them will emerge victorious...

My submission for the first LibGDX discord game jam. Written in Java using the LibGDX framework. Designed and developed from scratch in approximately 12 hours over one weekend.

woubuc.itch.io/conqueror

mod

Wurm Merchant Listing

30 Dec 2017
Project image

A server mod for the game Wurm Unlimited that generates inventory pages for in-game vendors. The generated pages use Vue.js to render a dynamic and interactive view of the inventory contents.

github.com/woubuc/wurm-merchant-listing

board game

Plunder!

Aug 2017
Project image

Life at sea isn’t easy, especially when you’re a pirate. You have to beware of sea monsters, storms, the royal navy, ancient curses… But by far the most dangerous thing on the seven seas is rival pirates. They will stop at nothing to steal all your hard-earned treasures, so you shouldn’t hesitate to do the same if you get the chance.

In august 2017 I launched a Kickstarter campaign for my first finished board game. I worked on Plunder! for nearly two years and worked together with an artist to produce artwork for the game.

The crowdfunding campaign did not succeed due to lack of marketing knowledge and experience. Nevertheless, it was an interesting journey and I have learned a lot from planning and running the campaign.

www.kickstarter.com/projects/woubuc/plunder-a-thrilling-game-of-pirates-treasures-and

project

1pr

Mar 2017
Project image

The 1PR experiment started with an empty Github repository and the premise that the maintainer would accepting one pull request every day. I contributed several pull requests but the project fizzled out eventually.

thepracticaldev.github.io/1pr

game

Story of a Fish

17 Oct 2016
Project image

You're a fish and you find yourself unexpectedly imprisoned in a fish tank. Form a plan to escape the hungry cats while your fish-brain tries to make sense of the strange Human world.

My submission for the 20th GM(48) game jam. Created using Pyxel Edit and Game Maker: Studio. Designed and developed from scratch in approximately 14 hours over one weekend.

gm48.net/game/294/story-of-a-fish

project

TGC Widget Creator

04 Mar 2016
Project image

A tool to create dynamic embeddable widgets for games on The Game Crafter. It quickly became popular in the TGC community. Written in Javascript with the help of jQuery.

www.tgcwidgets.com

project

Sklotopolis Map

15 Nov 2015
Project image

An interactive map for the Wurm Unlimited server Sklotopolis that I used to be a member of. The map data comes from pre-generated files and is rendered in the browser.

Built with Coffeescript and vanilla Javascript, including a Node.js server application to generate the 256x256 map tiles from a 4096x4096 mapdump.

andistyr.github.io/wu-map